Showing posts with label novel. Show all posts
Showing posts with label novel. Show all posts

Thursday, March 12, 2009

I Might as Well Face It, I'm Addicted to GRRM: A Song of Ice and Fire

I’m a fanboy snob. I was one of the kids who had their minds blown by Star Wars in 1977. My favourite novels as a lad were Michael Moorcock’s Eternal Champion sagas. After such brainwashing, you’d therefore expect me to lap up any old fantasy or sci-fi crap, perhaps even getting the peroxide out and dressing up as Elric of Melniboné at fan conventions.

I am quite picky about what genre shit I consume, however. This is possibly why I managed to miss out on the gargantuan talents of George RR Martin (or GRRM as his fans call him). The name didn’t inspire confidence, I guess. Anyway, after coming across a discussion of his stuff on Amazon, I decided to buy the first of his ‘A Song of Ice and Fire’ series, ‘A Game of Thrones’. Now I’m completely addicted – I spent yesterday anxious awaiting the arrival of the third novel in the series like a crack whore awaiting a rock.

The book is primarily set in the fictional realm of the Seven Kingdoms. The world is at a medieval level of development, so no surprises there: you have knights, castles and all the usual feudal gubbins. The plot charts the realm’s rapid descent into a great big civil war that makes the War of the Roses look like an episode of Gladiators. On top of this strife, a decade long winter is descending and sinister forces are gathering in the north...

When I began reading it, I wasn’t very hopeful. I’m not a fan of the cod-mediaeval stuff, so the setting seemed a little tired. However, I liked the multiple viewpoint chapter structure, with the potential for irony as different characters address the same events through their own lens. And, as I read more, the writing seemed richer and standard fantasy trappings became subverted and, frankly, brutalised. It starts as Ivanhoe and ends as 120 Days of Sodom.

Primary protagonists die. Moral lines become blurred. The plot shifts in unexpected ways. The mediaeval setting becomes darker, characterised by violence against the poor by those with power (rape, pillage, massacre, torture, all perpetrated by ‘honourable’ knights). I love that stuff in novels – having my expectations messed with. Even fantasy stories become far more immersive when they reflect the random chaos of the real world.

There are also lovely touches of good descriptive writing – all rooted in earthy nature, as is right from a medieval perspective. The other thing that reflects a mediaeval context is 14-year-old girls being married off and having sex, which has caused a certain amount of censure from concerned citizens on Amazon. I strongly doubt GRRM is a paedophile, but he does seem to be obsessed with children surviving the brutality of the world and becoming adults before their time.

Anyway, I’m now a big geeky GRRM fan and it’s great that he is still alive, churning these epic books out. Long may the addiction continue…

Monday, April 30, 2007

The Walking Dead Comic by Robert Kirkman and Charlie Adlard: Emotionally Believable Zombie World

It’s rare that a mainstream comic book comes along that features ordinary people with human weaknesses trying to cope with the emotional fallout from a disaster. It’s even rarer to find emotional empathy in comics, where the need to big, violent things to happen and for even bigger things to explode (like the occasional planet) appears to dominate.

Having devoured 5 books of The Walking Dead in one week, I’m happy to have found a comic that has a cast of believable ordinary people and applies emotional realism to its storytelling. Admittedly these believable ordinary people spent their surrounded by (as well as fighting and being eaten by) zombies, but their reactions to this extraordinary situation are refreshingly realistic.

The scenario is the same as most zombie flicks: we follow a group of survivors as they try to stay alive in a nightmarish, shattered United States ruled by the shambling brainless dead with a penchant for dining on living flesh. We start out encountering a small-town cop Rick Grimes as he wakes up in hospital after being put in a coma by a gunshot wound (echoes of Danny Boyles' 28 Days Later). After quickly getting acquainted with the flesh-eating zombie situation, he tries to track down his wife and child in Atlanta (which is chock full of carnivorous corpses).

I don’t want to talk you too much about what follows, as I’d love you to read it and become as gripped by the twists and turns of the plot as I was. Suffice it to say that the writer, Robert Kirkman, deals with well-worn Romaro-style tropes and explores them in his own way. The characters develop, experiencing survivor’s guilt, fear, depression, boredom and loss. They harden up as the old social norms and certainties slip away. They grow and change. This is unusual for the horror genre in any medium, let alone comics.

In the main, the art is handled by the UK artist Charlie Adlard (who I know from his virtuoso black and white drawing for ‘Savage’ in 2000ad) whose dark, rough and expressive style adds to the realistic atmosphere.

Having never been a big zombie fanatic, I’ve had 7 days of living with the dead and I love it. Just have to wait for volume 6 to come out now…